Locksmith Playdate
A downloadable game
Mostly created as a testing ground from some playdate development. Try to unlock the lock.
Play either on the Playdate simulator or side load it on your playdate using the instructions here https://help.play.date/games/sideloading/
Download
Download
locksmith.pdx.zip 1.6 MB
Comments
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Neat idea, thanks for sharing this! What if only the numbers/ticks rotated, and the shiny middle areas stayed the same (static sprite overlaid on top of the rotated image) like a real object receiving reflections would?
I don't really understand what I'm doing wrong, but I like the sound effects!
Rotation wait until it clicks, rotate the opposite way until it clicks, repeat until unlocked. If you go too far past a click then it will reset the lock with a bang and you have to start again.
oh i was listening for that satisfying bang! thanks
You could improve performance on device by not rotating the image every time. Currently it’s very sluggish. Some options:
Precaching using rotatedImage is a really good idea that I hadn't thought about. I thought about the pre-render solution but couldn't find a quick enough solution for the game jam setting. Thanks for the feedback.
Pre-rendered is easy - you just save the rotated image to disk after you’ve generated it in the game. You could wrap that code in a loop to spit them all out at once.
Thanks for the feedback. That does make things run a lot smoother and prerender loads so much faster than precache.
Cool! One more thing, frames ~25 and ~76 see badly aligned.
could use a bit of polish, and a tutorial. I like the concept though